Repulsing Hill Climbing
Introduction
The repulsing hill climbing optimization algorithm inherits from the regular hill-climbing algorithm and adds a way to escape local optima by increasing the step-size once to jump away from its current region.
Example
About the implementation
Similar to other hill climbing based algorithms the repulsing hill climbing
inherits the methods from the regular hill climbing and adds a functionality to
escape local optima. The repulsing hill climbing temporally increases epsilon
by multiplying it with the repulsion_factor
for the next iteration.
This way the algorithm jumps away from the current position to explore other regions of the search-space. So the repulsing hill climbing is different from stochastic hill climbing and simulated annealing in that it always activates its methods to espace local optima instead of activating them with a certain probability.
Parameters
epsilon
The step-size of the hill climbing algorithm. Increasing epsilon
also increases the average step-size, because its proportional to the standard-deviation of the distribution of the hill-climbing-based algorithm. If epsilon
is too large the newly selected positions will be at the edge of the search space. If its value is very low it might not find new positions.
- type: float
- default: 0.03
- typical range: 0.01 ... 0.3
distribution
The mathematical distribution
the algorithm draws samples from. All available distributions are taken from the numpy-package.
- type: string
- default: "normal"
- possible values: "normal", "laplace", "logistic", gumbel"
n_neighbours
The number of positions the algorithm explores from its current postion before setting its current position to the best of those neighbour positions. If the value of n_neighbours
is large the hill-climbing-based algorithm will take a lot of time to choose the next position to move to, but the choice will probably be a good one. It might be a prudent approach to increase n_neighbours
of the search-space has a lot of dimensions, because there are more possible directions to move to.
- type: int
- default: 3
- typical range: 1 ... 10
repulsion_factor
If the algorithm does not find a better position the repulsion factor increases epsilon for the next iteration by the repulsion_factor
. This way the algorithm escapes the region that does not offer better positions.
- type: float
- default: 5
- typical range: 2 ... 10